Season System
🏆 New Season System - Details
The new season system is only available starting with Monstersgame INT 4
The goal
Give rookies and veterans alike a real shot at the top. That's why the season disciplines are built around activity, not level.
Right now the highscore just counts up forever — the longer the world exists, the more it turns into a static wall of the same names at the top.
What resets/ what doesn't
Only the season highscore resets. Your character stays exactly as it is. No wipes, no rollback. You're not starting over.
The disciplines
🩸 Loot · 🧛 Bites · 💰 Gold from fights · ⚔️ Best Fighter · 🏟️ Arena
Hall of Fame
Every season's top 50 per discipline gets recorded into the Season History page. 🥇🥈🥉 the top 3 in each discipline earn a trophy on their profile.
Fine print, for the curious
- Other highscore numbers (e.g. ancestral fights) keep counting up as before.
-The dedicated Arena highscore page stays exactly as is.
- Loot gain used to be multiplied by your level. That multiplier is gone for season worlds — everyone competes for loot on the same footing now.
- We originally said every 6 months — after more thought, we landed on every 4 months instead. More seasons, more chances to win.